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Creating a Unit

Create a unit with your callsign, agency and equipment, then go on duty on a CAD panel.

What is a Unit?

A unit is your on-duty identity in the CAD: your callsign, roleplay name, rank, agency and equipment. You need an active unit before you can use the Police, Fire, EMS, DOT or Dispatch panels.

Create New Unit

Creating a Unit

  1. Open the Unit Manager

    Click Create Unit (or Select Unit) in the middle of the panel, or click the unit chip in the top bar.

  2. Add a Unit

    Click Add unit, fill in the form and click Create Unit.

  3. Go on Duty

    Click the unit's row to log in as it. Click it again to log out.

Your last unit on each panel is remembered on your device and rejoined next time. Use the ⋮ menu on a row to edit or delete a unit.

Unit Fields

FieldDescription
Unit NumberRequired. Your callsign, for example 5F-407.
Unit NameYour roleplay name
RankYour rank. Filled in and locked if the agency is linked to a department you hold a rank in.
AgencyRequired. Only agencies allowed on this panel are listed.
SubdivisionOne of the agency's subdivisions
PlatoonFree text, for example A Platoon
Items / AbilitiesThe agency's equipment, such as Hose or AED
Premade GroupOptionally put the unit straight into a premade group

Joining a Panel

Your server can add extra checks before you go on duty:

  • Some panels only accept units from certain agencies.
  • You may need to be clocked in. Open the CAD menu, go to Activity and start a shift first. Shifts started from the CAD end when you leave the panel.
  • You may need a live bodycam first. See Bodycam.

Dispatchers, supervisors and CAD admins can fix another unit's details by right-clicking it and choosing Edit identifier.

Need help?

Still have questions? Join our Discord server for support from the Melonly Team.