What are AFK Inactivity Checks?
AFK Inactivity Checks watch your on-shift staff during ER:LC sessions. If a staff member goes inactive, Melonly alerts your team, then escalates if they stay inactive.
How to Configure AFK Inactivity Checks
Find AFK Inactivity Checks on the ER:LC Integration → API page, below Event Logs.
Configuration Options
| Setting | Description |
|---|---|
| Enable AFK Inactivity Checks | Turns the feature on or off |
| Minutes Before Alert | How long a staff member can be inactive before the first alert. 5 to 240 minutes. |
| Escalation Grace Period | How long to wait after the first alert before escalating. 3 to 240 minutes. |
| Alert Channel | Where the first alert posts, usually a staff-only channel |
| Escalation Channel | Where escalation alerts post |
| Mention Roles on Alert | Up to 5 roles to ping on the first alert |
| Mention Roles on Escalation | Up to 5 roles to ping on escalation, usually senior staff |
| Send ER:LC PM Confirmation | Sends the flagged staff member an in-game PM with a code. They run :log {code} to confirm they're active. |
| PM Message Template | The PM text, up to 500 characters. Include {{token}} where the code should go. |
Melonly won't save the template without {{token}}. If the template is empty, no PM is sent.
Example Workflow
- A staff member goes inactive during a session
- After Minutes Before Alert, Melonly posts an alert in the alert channel
- If Send ER:LC PM Confirmation is on, the staff member gets a PM asking them to confirm
- If they stay inactive for the Escalation Grace Period, Melonly posts an escalation and pings the escalation roles
Need help?
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