What is the ER:LC Events Webhook?
The ER:LC Events Webhook is the official way for your ER:LC private server to send events straight to Melonly, without going through Discord. It's more reliable than PRC's older Discord webhooks, with faster logs and fewer missed events.
If the Events Webhook isn't set up, Melonly falls back to the PRC Discord webhooks.
Events Webhook Status
Melonly shows one of two states, depending on whether your server is sending events.
Webhook Connected
Your server is sending events and every event-based feature works. Melonly also shows when the last event arrived.
Webhook Pending
This means:
- No events have been received yet
- Melonly cannot confirm the webhook is active
- Log commands will fall back to the old PRC webhook system
You must configure the webhook in‑game for this to update.
How to Set Up the ER:LC Events Webhook
- Open Server Settings
In your ER:LC private server, open the Server Settings menu.
- Open Events Webhook
Go to the Events Webhook section.
- Paste the Melonly Events URL
Set the webhook URL to
https://melon.ly/events. You can also click Copy Events URL in Melonly. - Save Your Settings
Save your settings in your ER:LC server.
- Trigger an Event
Run the command
;validatein‑game. This sends the first event to Melonly. - Validate in Melonly
Back in Melonly, click Validate. Once the first event arrives, the status changes to Connected.
Troubleshooting
If your webhook still shows Pending, check that:
- The URL is exactly
https://melon.ly/events - You saved the settings in ER:LC
- You triggered an event in game
- Your server isn't paused or offline
- You waited 1 to 2 minutes for the first event
If the status still doesn't update after several events, contact Melonly support.
Need help?
Still have questions? Join our Discord server for support from the Melonly Team.